Case Studies
From Script to Pipeline: Building Narrative Vehicles in AAA VR
A case study on how the team defined and used Narrative Vehicles to guide the development of their narrative pipelines.
Designing First-Person Cinematics for a Story-Driven FPS
A case study on how we developed a cinematic framework to create a scalable approach for designing and implementing cinematics across the team.
Systemic Narrative Design in PUBG: Black Budget's Alpha Build
While I sadly can’t share this yet, this case study explores how the PUBG: Black Budget Alpha Build uses systemic narrative design to tell its story.